Granted, visiting the virtual museum from the comfort of your living room doesn’t seem like a social event. And when seeing photographs of the eternal flame surrounded by walls of flowers, being honored by a large commemoration ceremony involving many prominent Armenians, it is hard to imagine that any virtual space could ever have such a social relevance.
Nevertheless, I argue that it is a socially relevant space – or it least it can be.
Virtually remediated space doesn’t limit the social impact of Tsitsernakaberd because it is ‘just an online space’. It is not ‘just’ a 3D rendering on the flat surface of a computer screen. To an equal degree as the physical remediation of the Armenian genocide at the Tsitsernakaberd memorial, it can be a symbol and a medium through which collective memories are conveyed.
Imagine people calling each other from the privacy of their own homes, asking to ‘meet’ online in the virtual museum. Even if they wouldn’t be able to ‘see’ or ‘hear’ each other online, simply knowing that the experience of ‘visiting’ the memorial is a shared experience can add a layer of meaning to the endeavor. What is more, it could possibly make the experience even more intense by adding the possibility of customization of the visiting experience. This – so we can imagine – can be a collective (e.g. “let’s both play this-and-that song and pray at the eternal flame”), individual (e.g. both individuals playing their favorite music in the background, and one looks at the museum and the other at the eternal flame), or ‘hybrid’ (e.g. both listen to different music, but go to the same place) customization of the visiting experience.
Moreover, the virtual museum should not be seen as an alternative to the physical site; it is an addition to it. As Grosz (2001) also mentions, virtual spaces are intertwined with physical spaces and both social spheres can influence each other. It would not come as a surprise if website statistics indicate that the virtual museum attracts significantly more visitors on the 24th of April (see Inge’s post), even though the online remediation is not bounded by date or time. In such a case, the virtual acts is an extension of the physical. The virtual museum can thereby reinforce the shared feeling in physical space, as members of the Armenian Diaspora can join in on the commemorations (e.g. on the 24th) acted out in physical space.
Conversely, the physical Tsitsernakeberd memorial may attract more international visitors as a result of its online presence. Also, as the virtual museum is accessible regardless of geography, and its symbolism and presentation of historical events is far from neutral, it could potentially become a political symbol in virtual as well as physical space.
To further add to Inge’s comment on Nora (1989) in the final lines of her post on collective remembering, the virtual Tsitsernakaberd memorial complex is (potentially) as much a lieux de mémoire as the physical space itself. And not only does it extend collective memories through time and into public space – it extends collective memories through geography and political relations, simultaneously making it a potent political symbol and statement.
To conclude, the virtual museum as a medium can have a much greater potential than it currently displays. Consider, for example, the social interactions people engage in on social networking sites (such as Facebook, Myspace, and Twitter), or – even closer to the virtual museum experience – web communities such as Second Life, or ‘Massively Multiplayer’ online games such as World of Warcraft. In all of these ‘web 2.0‘ applications, individuals engage in social networks with other ‘real’ individuals. They share experiences, thoughts, ideas, feelings, and discuss major life events. Such a framework for social interaction, I believe, might be the next step in remediating collective memories in on- and offline Tsitsernakaberd.




